Sanity: Serialize custom objects with .NET
Sanity.io is a headless CMS. Since a headless CMS acts as an API for our raw data, it makes it easy to distribute the data to multiple channels such as mobile, web and wearables.…
Sanity.io is a headless CMS. Since a headless CMS acts as an API for our raw data, it makes it easy to distribute the data to multiple channels such as mobile, web and wearables.…
A scheduled job is Episerver's/Optimizely's way of running some piece of code at a configurable interval.…
Knut from Sanity has a guide on how to create internal and external links in Sanity Studio. He also shows how you can render these links in your front end. Unfortunately, he does not show how you can do it using .NET. After digging around the github repo for Sanity…
Some applications have secrets. Sometimes secrets lie in the app settings. If these gets in the hands of someone evil, it could have dire consequences. We don't want to deal with these app settings at all! That's where TokenCredentials and managed identity comes in!…
Lat lasting (eller «lazy loading» på godt norsk) av bilder er en teknikk for å øke ytelsen ved å utsette lasting av bilder til det er strengt nødvendig. Lenge var dette en øvelse som krevde komplisert kode eller bruk av biblioteker, men nå har de fleste nettleserne innebygget støtte.…
Sanity.io is a headless CMS, which means the editor interface is very loosely coupled with the website or interface that is displaying the content to the end user. The editor interface for Sanity.io is called Sanity Studio and in most scenarios you will want to deploy this as…
Optimizely Content Manager is a lightweight editing UI that aims to make publishing content easier, as it takes away some of the complexity. I like the idea, but here are two main issues left before Content Manager could be used in a production environment.…
Vi har fått en ny utvikler med på laget! Daniel Fjeldstad er 36 år gammel fra Rygge, men er nå bosatt i Moss. Han begynte hos oss 1.mai som frontend-utvikler.…
Testing a website without using a mouse is very efficient in revealing some of the most common and fatal accessibility issues. It is easily done and its good fun!…
My favorite way to learn new things is by diving headfirst into a concept and start hacking away! The classic mobile game Snake should be a good challenge for a beginner F# developer.…